﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MapMaker.Engine.Model.GameMaker
{
    public enum Database
    {
        Actors,
        Animations,
        Armors,
        Classes,
        CommonEvents,
        Enemies,
        Items,
        Maps,
        MapInfos,
        Scripts,
        Skills,
        States,
        System,
        Tilesets,
        Troops,
        Weapons,
    }
}
